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Dungeon warfare 2 reset
Dungeon warfare 2 reset












It doesn't matter where you build your kill maze You get further with a level 400 dart trap than with an elaborately placed combination of level 300 freeze, black hole and push traps.ģ low level traps simple don't work where one higher level trap still affects enemies. Thus, spreading your gems thin on a combination of traps is shooting yourself in the foot. The point where you start leaking is the point where enemies outscale your level. Not which trap is it (as long as it is a damage trap) or where is it placed. That's the only thing that seems to matter anymore: Enemies also start ignoring support traps like freeze or inferno trap or simply one-shot their way through barricades and minions as if they weren't even there.īeating any given wave is easy as long as your own traps have a high enough level. Push and pull traps don't move them an inch anymore, let alone shoving them off cliffs or into walls. There is no 'figuring out the map' when the same trick works every time.Īfter only 50 to 80 waves half the traps just stop affecting enemies. It was fine at first but nowadays, I beat every level the exact same cheesy way:ġ) Mash E (wave rush) while using the cd reset on my active trap to keep enemies frozen infront of their entrance for as long as possible.ģ) Use the massive amounts of cash earned from Greed skill tree talents to slip a stack of rocket launchers under those frozen sods. 'Solving' maps, that sense of accomplishment.

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Every map made a puzzle out of where best to set up your killzone and how to best exploit it's natural hazards.įinding a working combination of traps and location made all the difference and everyone found a different angle. There is going to be no end to the replayability here.Ī key dynamic of DW1 for me was that I had to try hard and find a working strategy for every new map. I'm also excited we have randomly generated maps as well as (afaik) unlimited scaling of everything. There are so many new ways to play this game based on different talent and item combinations. The unique items are awesome and I'm super excited every time I find a new one. I'm kinda suprised you manage to pull off 3 skill trees and an item system on top. The new OST, the new environments, the new traps.












Dungeon warfare 2 reset